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  • Goals for Atlas Fury

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    Growth and ratings, that's about it, nothing else. Growth is first priority. It's the best one that produces the best outcome that I can see for this product specifically.

  • Reddit and Reddit Ads are Complete Ass

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    Currently going the rounds trying different advertising services. Meta is ass. Google is top notch. Apple is expensive. Reddit is ass, really bad.

    Inconsistent Policy Application: Fist off, they don't even tell you what exactl is wrong. Reddit does no checking of username before creating and ad account, so if they feel like your name is infringing on whatever the hell then you are forced to delete your Reddit account and assume the Reddit Ads account was deleted. NO, your reddit ads account is not deleted.

    NO...

  • Advertising is Harder Than it Seems

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    You can just go boom: idea -> development -> publish, but how will people know your product exists and what it does? Advertising!

    I recently released Atlas Fury, an arcade style space shooter for iPhone (App Store) and Android (Google Play) so I had a need to spread awareness through multiple channels. Hey, we hit 1k+ downloads on the Play Store after around 3-4 days.

    Paid advertising is commonly thought about with influencer partnering, display networks, Youtube ads or App Store marketing. Then there's the ...

  • Next Game Project is a Cooperative Multiplayer Game

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    With Atlas Fury being released to the Google Play Store while Apple drags it's knees doing whatever (rejecting my app for really stupid sh*t where the functionality is already there there's nothing f-ing hidden) must be some quota they have to fill to make it seem like they are doing something. Will likely just increase my marketing spend for Android in that case.

    Veering off of my 3 game plan for this year to do a simple multiplayer game on iOS and Android. Maybe Steam, Epic and Mac app store and etc some d...

  • Atlas Fury iOS and Android Release in February 2024

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    I am pulling up the Android release date to the same time as IOS. I originally said I would release the Android version in March, but seeing as how I structured my code, it was relatively easy to integrate Android leaderboards and billing. I love it.

    WOOOOOOO! I also love my promo video!

    Release is almost here then the promo blitz!

  • Home Printers should be Simple and Cheap

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    Are any home consumers really looking for any of the smart features they put on printers these days? I'm not sure why when you search for a printer that they are all of these stupid boring looking printers with smart this and that. I don't have a printer, but if I was to buy one I'd say go with a BROTHER printer.

    HP is dumb. Their CEO? Dumb. Printer as a subscription service? Huh? They are still trying to milk a dried cow. Forcing garbage smart printers onto the market so people will be forced to buy their i...

  • Random Thought: Car Hanging over the Edge of a Cliff

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    If a RWD/AWD car hangs over the edge of a cliff with the front wheels dangling and the rear wheels slightly elevated, could it spin the wheels fast enough to blow air enough to edge backwards enough for the rear wheels to touch the ground?

    Probably not, but a fun physics thought. Probably thought about it because of a past GTA game or something.

  • Atlas Fury iOS Release in February 2024

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    I am wrapping up development on this momentous product. Promotional videos and other assets are now being pursued so that next month we are a GO.

    There will be 10 survival levels, 2 endless levels, 19 ships each with their own front and rear weapon, 6 special weapons that any ship can get in the level. There are a variety of enemies and most of them will chase you around. Some will just leave if you don't kill them 💀. The powerups are a variety. SURGE is the most fun and best power up you can get. One poweru...

  • Hi Stakes Game Alpha

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    Hi Stakes Game is in Alpha now. The servers were deployed yesterday. I mostly just wanted to see the app on my phone working without being at home. I can be anywhere and continue to trade on the game.

    Atlas Fury demonstrated a good lesson in deploying early as possible to keep the inertia going. I hadn't worked on Hi Stakes game in a while. I decided this week that i would deploy it along with upgrading operating systems on all of my servers including the one used to run this site. The fact the alpha product...

  • Godot 4, Mobile Issues

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    Log of issues I've run into with Godot on iOS or Android.

    1. High Energy Usage when displaying UI Control Nodes: https://github.com/godotengine/godot/issues/78278
      - This one has been a problem for a long time. It's nuts how staying on a main menu with nothing changing will increase GPU usage draining the battery faster than in game!
    2. iOS Game Engine Crash when Timer goes off: https://github.com/godotengine/godot/issues/86477

      - This one is replicated on any Godot 4 version for iOS.