Version 3 is in Lit, version 2 was Svelte, but those choices were because I liked NodeJS and wanted to see how close I could stay to vanilla Javascript, but I'm abandoning NodeJS, in general, due t...
When I first saw Druid I was like oh cool, a way to do GUIs in Defold since Defold's GUI stuff looks unappealing. Turns out, It's not a UI Component library as it claims but an extension of what's ...
Ah Project Phantasy, so original. I'm far enough along that I might as well write about this stuff in a series like Atlas Fury (Project Atlas). I'm excited about the work like I was with Atlas Fury.
Released on Google Play, but not Apple yet even though it got reviewed and approved. App Store has a weird bug where it did not want to move itself from "in review" to "ready for distribution" even...
It had to happen right? Atlas Fury will be released on the Epic Games Online Store for some exclusive time then maybe Steam. Will advertise a bit as well as iterate a bit on the game. I say it's a ...
Without Bevy Game Engine especially. Yeah, I'm using rust to build a game. 💀💀💀
Most people would not write Rust especially for a multiplayer game server! I'm taking on the challenge to do it twice, ...
I spent today just trying to use nunjucks for serving some templated html. Turns out nunjucks among other templating libraries are fucking broken because of this rtarded split between cjs and mjs.
E...
I recently released Atlas Fury, an arcade style space shooter for iPhone (App Store) and Android (Google Play)
so I am jotting down post experiences.
My experience with Godot in general has been pl...
Growth and ratings, that's about it, nothing else. Growth is first priority. It's the best one that produces the best outcome that I can see for this product specifically.