DISCLAIMER: Expressed views on this blog are my own.
It had to happen right? Atlas Fury will be released on the Epic Games Online Store for some exclusive time then maybe Steam. Will advertise a bit as well as iterate a bit on the game. I say it's a bit, but it will change game play mechanics so that it is less simple. I don't think a bare port of the game to non-mobile will do well at all.
It's more than likely those changes will make it to mobile as well. There's a list of things I want to change. One of the things I planned to change some of the mini boss spawning. I'm thinking a hard miniboss that appears near the end following you is sufficient. Beating it can give a boost in score for leaderboard though it is not a requirement to beat the mini boss.
In the future, an Atlas Fury 2 with multiplayer would be ideal. Multiplayer is challenging to add to any game, so that's why a sequel. For now, only attempting some smaller scale real time multiplayer mobile games that I think would be appealing to a broader base of people. Any multiplayer game servers I make, will be made from scratch of course as I don't want to pour money into server operations and what I am doing is highly reusable.